Users (and I think Discord too) call the communities servers, and channels are the individual topics/threads in a community. It might not make sense from a hosting perspective but people do call it that
Users (and I think Discord too) call the communities servers, and channels are the individual topics/threads in a community. It might not make sense from a hosting perspective but people do call it that
It would be similar to how you do it in Unity. Godot has similar networking to UNET that existed back then. The docs are pretty easy to understand.