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Cake day: November 10th, 2023

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  • .Donuts@lemmy.worldtoscience@lemmy.world•Is Consciousness Everywhere?
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    1 year ago

    Because being aware of oneself in the past, present and future all at the same time allows us to view and theorise about our impact on ourselves and our surroundings. Animals don’t do this, they run on stimuli and instinct and don’t stop to theorise whether they are hungry or they got stomach ache.

    edit: I wanted to say humans have an internal voice, but not all humans do so while it’s a symptom of consciousness, I don’t think an internal voice is the cause/reason


  • .Donuts@lemmy.worldtoscience@lemmy.world•Is Consciousness Everywhere?
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    1 year ago

    Dogs can be intelligent but that doesn’t have to be linked to consciousness or awareness of self. See dolphins and how dogs and other animals react to their reflection.

    Also, dogs are domesticated, so they don’t just run on pure instinct. Selective breeding for traits is a thing, so wild animals (like bees as described in the article) is what I’m basing it on.


  • .Donuts@lemmy.worldtoscience@lemmy.world•Is Consciousness Everywhere?
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    1 year ago

    A bee finding its way home is like my phone GPS plotting the way back. My phone doesn’t “feel” or “experience” being lost. It just does what it’s built to do.

    Calling consciousness experiencing things to then apply it to everything just feels like a rebrand to make it fit. An interesting read, but until we can accurately measure how to perform a test on a rock to see if it experiences anything, I don’t think it has a good scientific basis.

    Like, how can we ignore awareness of self? A dog can experience pain from an infected tooth, but it can’t theorize as to why it happened. Sure, there can be evolutionary traits or learned behaviour, but it’s not aware of the bigger picture. They are always just “in the moment” and act on internal and external stimuli.



  • I get it and I commend you for that. The thing is, that consistency, feel and flow is what makes a game look and feel good.

    Here’s some specifics:

    • Cat’s Eye Chaos: camera goes way too fast, can’t really track the ball at times. Also, because the ball can go up so high, you don’t know whether you’re picking up power ups correctly which can lead to frustration. I also didn’t know that the yellow bars were flippers, but I could have gleaned that from the instructions.

    • Cardboard Castle Builder: the goal is confusing and it doesn’t seem very clear on how to “win”, but I do love the idea, together with the cat checking it out before getting a score.

    • Oracle Cats: this seems to be just 8ball questions and answers? I can’t really call this a game, but that doesn’t mean it’s bad.

    Considering you’re doing this as a learning experience, I don’t want to be too harsh though. I just wanted to point out that while technically it’s a game, it lacks that feeling of elements working nearly together to make a fun experience.

    I don’t think you’re going to get more out of GenAI though, so I can’t really give you any feedback other than try to do it without AI. But that’s probably not very fair, I can’t even program myself so that sounds hypocritical

    Edit: hypocritical







  • Okay so I’m going to echo the rest here and say it’s kinda wild. I imagine this is the idea with the chaos subtitle and all, but it might be a little too much of half-polished features in order to be enticing.

    People will see this and call it a Schedule I rip, especially with the planting in a pot mechanics, so I’d try and make it a bit less obvious and change up some parts.

    If you’re going for unrealistic chaos, you should really double down instead, so it’s really clear that it shouldn’t be taken seriously as it doesn’t take itself seriously.