Are you currently designing a project for a common single-board computer (SBC), and do you expect other people to build your project, too? We routinely feature projects that do exactly this. Well, …

    • Rob T Firefly@lemmy.world
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      7 days ago

      It’s like why home game consoles remained a thing for so long, even after common home computers began to easily kick their butts in terms of raw processing power. Code a game for PCs and you have to worry about supporting all kinds of hardware combinations. Code a game for a console and all your players are using the same machine with the same specs.

      • Clambake0351@piefed.zip
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        7 days ago

        It’s also why I’m excited about the Steam Machine despite not actually owning or wanting one. It gives a consistent benchmark upon which game developers can be judged, and hopefully further encourages Linux support.

        If reviewers start consistently referencing Steam Machine performance, it’ll give developers something to optimize for instead of just optimizing for the latest, fastest hardware.

        • Rob T Firefly@lemmy.world
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          7 days ago

          I use a Steam Deck, and compatibility with that machine has definitely influenced how I feel about any game coming down the pike. I’m also a desktop Linux user and really dig how the Steam Deck and SteamOS have forced big developers to care about their stuff running on Linux.