https://gitlab.com/christosangel/tui-mines
tui mines is evidently a text-based user interface implimentation of the classic mine sweeping puzzle game.
The user has to clear a board, square by square, flagging the squares suspected to hide mines on the way.
If the user opens a mine square, things go KABOOM! and the game is lost.
The user uses hints from the numbered squares. This numbers how many bombs are touching that square in every direction ( 8 in total).
Through logic, and a bit of luck, the player ends up clearing all the squares, while flagging all the mines.
click Noice!
Noice!
Is it possible to use wasd instead of hjkl? I’m not old enough for that.
Here is the solution just for you:
- get to the
tui-mines/directory - open a terminal there
- run this command
sed -i 's/k|A/w|A/;s/h|D/a|D/;s/j|B/s|B/;s/l|C/d|C/' tui-mines.sh
Run the script
./tui-mines.shYou can now play using lower case awsd.
- get to the
Wait up, I am preparing one command for you, you run it, and you use your keys as you wish. Just don’ put caps lock!
It is not impossible. Are you up to modify 4 lines of code?
Let me know if it works.
From the gitlab page:
The user can move the cursor with
h,j,k,l(vim keys), or the arrow keys.And to see the correct cheatsheet as well:
sed -i 's/hjkl/awsd/' tui-mines.sh
Very cool.
Very nice script! Looks great! Πολυ ωραιο, μπραβο!
Ευχαριστω!



